Join public workshop! Sea Wolf online game based on the ICB4 competences
11th March 2021, 12.00 PM CET
The workshop is highly interactive, we will play an online version of the Sea Wolf game! Therefore be ready to discuss different practical project situations in small teams (in Zoom break-out rooms) and link practice with theory (IPMA ICB4).
The 2 hour workshop is free, but the number of places is limited, you need to register >>.
IPMA’s vision is “Promoting competence throughout society to enable a world in which all projects succeed”. What can we as individuals do? We can use a worldwide standard for competences in Project Management — the IPMA Individual Competence Baseline®, ICB version 4.
Sea Wolf by Competent.PM is a board game which has helped professionals world-wide to learn and understand the standard since 2017. Now Sea Wolf is also available in online edition. Let’s enjoy it!
Welcome to the regatta on the sea of Project Management! Imagine that each team is a yacht, and you are - it’s crew. Each team is competing by overcoming obstacles in the project. Team which will arrive at the finish with the least expenses wins the competition!
Vladimirs Ivanovs. Practitioner, Senior Project Manager with an extensive background in Project Management and Agile Transformations in various industries from Insurance to Oil & Gas.
Marija Maijere. Agile Coach, Trainer and Facilitator. Co-Author of the SeaWolf game, a person who visualized all IPMA ICB4 competences and designed board game and online versions.
Prepare for the competition by downloading the free mobile Sea Wolf app from the Competent.PM webpage and getting yourself familiar with 28 competences and it’s key indicators in the app.